Wednesday, March 14, 2012
Card Review: Appropriate
Appropriate
便乗
Activate only when your opponent draws a card(s), except during their Draw Phase. Draw 2 cards.
Personally, I find this card useful when facing decks that run cards that provide draw power. Currently, many people are running cards like Maxx "C" and Card Car D. There are also certain decks that have access to cards which increase their draw power, eg. Six Samurai having their Six Samurai United. This card punishes opponents who tries to abuse the drawing power of a single card.
This card can give you great advantage when your opponent drops Maxx "C", you will be able to continue all your plays without caring about your opponent getting the draws as you are getting draws yourself. Opponent uses Card Car D, he only gets a plus one while you get a plus 2, even better, your opponent still has to pass the turn while also wasting a normal summon.
However, this card may not be very useful in the late game as not many would be using cards like Card Car D or other draw power cards in the late game so drawing this in the late game would just be a dead draw instead of the main purpose of giving free pluses. Most of the time, Card Car D would only be used in the first turn when the user wants to get his combo pieces fast, this card is not even usable when your opponent is starting first and uses Card Car D as the card is not even set on the field. If you are the one starting first, your opponent may already have Maxx "C" and could have activated it during your turn, this would leave it useless as it's still in your hand.
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